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Fully in EnglishOnlineFree trial 7 days

The first steps in digital art

from 3 weeks
Beginner

About the Course

Digital art scares not by its complexity, but by the lack of a system. It is unclear where to start, how to build the volume, where to get a beautiful result. This course provides exactly what is missing: a clear pipeline from the idea to the final render, the same as that used by professional artists in game development and illustration.

In three modules, you will complete the full cycle of creating stylized art: draw simple props (berry, cheese, mushroom), move on to weapons (sword, arrows) and complete the course by creating a stylized character with the final assembly into a presentation template.

What You Will Learn

1. Digital artist's pipeline: a full cycle of creating art from sketch to render.
2. Working with shape and silhouette: the ability to see and build the expressive basis of an object.
3. Volume and chiaroscuro: shadows, light, AO — turn the flat into three-dimensional.
4. Materials and textures: metal, wood, fabric, leather — we transmit through overlay modes.
5. Stylized character: design, line art, coloring and finalizing.
6. Portfolio: three completed works, ready for display.

How the Learning Works

01

Watch video lessons at your own pace

02

Complete assignments and reinforce your skills

03

Gain knowledge and build your portfolio

Who Is This Course For

1

The course is suitable for anyone who wants to start drawing in numbers, regardless of their level of training.

2

If you draw traditionally and want to switch to a digital environment, the course will give you a clear pipeline and help you adapt your skills. If you are a beginner and want to master 2D graphics from scratch, you will get a structured start with a clear and beautiful result. If you've been wanting to build a portfolio for a long time, but you can't get started, after the course you'll have three finished works that can already be shown.

What Students Say

Anna Ivanova

Egorenkov Dmitry

Julia Nekrasova

Kristina Taymukhina

Ivan Skrynnikov

Julia Feoktistova

Maria Dokuchaeva

Anna Kuznetsova

Julia Cardonova

Gregory Kapitsa

Nikita Cherepanov

Course Program

Theory
  • Getting to know the course and pipeline
  • Concept and form search
  • Line art: from sketch to finishing contour
  • Blocking and color: the basic palette
  • Three steps of volume modeling
  • Textures and rendering: blending and finalizing modes
Practice
  • We draw shapes of props: berry, cheese, mushroom
  • Sketches in the template
  • Finishing line art
  • Blocking and basic palette
  • Shadows / AO / light
  • Textures in overlay, render, and finalize modes

Club video archive — available to all students

Dozens of lectures, masterclasses, movie nights and soft-skills sessions from school instructors. The archive keeps growing.

Access unlocks after any course purchase

Format Selection

We'll find the right learning format for your lifestyle

Answer one question — and we'll show which format suits you best

?

Would you like to get work reviews from a curator?

A curator is a practicing artist who will review each piece and help you grow faster

TRY IT FOR FREE

7 days of full access to course lessons. Complete assignments, get feedback from your instructor, and evaluate the quality of training.

3 lessons with video lectures
Homework with instructor review
Full access to materials for 7 days

Frequently Asked Questions

The first steps in digital art
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